Path of Achra is a bite-size, old-school, dungeon-crawling dark fantasy treat

Path of Achra is a bite-size, old-school, dungeon-crawling dark fantasy treat



It's been a while since a traditional roguelike RPG caught my eye, but not anymore: Path of Achra is a dark fantasy game set on an ancient Earth where gods and wizards fight against powerful warriors and heroes. You are an adventurer making your way through Achra in search of the obelisk beyond. This is accomplished through a series of small, rogue-like mini-dungeon areas, each small enough to fit on a single screen.

Described by the developer itself as a “broken build sandbox,” Path of Achra has that special sauce that makes it really fun to combine all sorts of weird starting classes, origins, and gods – all of which give you powers – with Ten Ways of the World Magic and abilities. These are things like elemental magic, but also necromancy, astral powers, psychic abilities and blood magic.



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