Library heists, bandit bribes, and multiple orgasms: how I became a happy king in medieval strategy sim Norland

Library heists, bandit bribes, and multiple orgasms: how I became a happy king in medieval strategy sim Norland


Sometimes I wonder what kind of king I would be, and every now and then a game comes along that makes it clear that I would be a terrible king. Currently, this game is the medieval kingdom simulation Norland, which feels like a cross between Crusader Kings, RimWorld and Mount & Blade. It involves strategy, settlement building, management and, as Fraser discovered, a lot of personal drama and not a little vomit.

I'm not sure my kingdom will survive long enough to experience any of this: I haven't technically even started the game yet when I make my first big mistake. I choose a scenario that starts me as a king with three daughters, which seems ideal to me: one daughter could be the princess type blessed with charisma and social skills, another could be a shady spymaster concerned with intrigue and secret conspiracies, and the third could be a brave warrior to lead my armies. The four of us will rule this empire, and when I finally croak, my worthiest daughter will inherit the throne.



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