WildStar: Carbine’s ambitious, flashy, and flawed MMO that launched in June 2014. A little over a year later, it shifted to a hybrid free-to-play model in September 2015. Then, about four years after the MMO came arrived, NCsoft shuttered the game and development studio in November 2018. We’re now seven years removed from an operational […]
Category: unblockedgame.me
Unity 6.1: performance, Web and device features, free for personal use
Unity offers a powerful alternative to Unreal Engine for artists, with some unique features and broader device support, including the Web. And while pricing caused some heated discussions a while back, the important thing to know is that students, personal users, and educators can all use Unity for free. So let’s check in with Unity, […]
SideFX’s Content Library Now Includes Rigged & Animated Mech
The latest update to SideFX’s Content Library features a fully rigged and animated mech, specifically optimized for use in Unreal Engine 5. The package includes a collection of baked animation clips, such as walk cycles, idle poses, and more, designed for immediate use in games or further creative development. The APEX rig, ragdoll setup, animations, […]
Stylized Procedural Wooden Bridge Houdini Tutorial
Julian Bragagna was one of five Tech Artists who developed the toolset for Project Grot, an in-house tech demo released by SideFX last year to highlight the potential of procedural generation in game development. Since its release, SideFX has been sharing tools and tutorials that explore the techniques used in the demo, and Julian contributed […]
Jobs roundup: May 2025 | Stainless Games appoints Ben Gunstone as CEO
It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. If you have new appointments or transitions in your company that belong here, please send the names of the appointees, new role and company, and prior role and company to […]
Cool Paper Burning System Made in Unity
They say there are only so many things you can watch forever, and one of them is fire burning, so indie game developer fraduss is on the right track with their cool flame effect. The developer created this paper burning system for their game using shaders and VFX in Unity. According to fraduss, the flame […]
The Sunday Papers
The Sunday Papers is our weekly roundup of great writing about (mostly) videogames from across the web. Well! A one-week Sunday Papers break turned into three, prompted by the seemingly endless school holiday at Easter. Now I return and– Monday is another holiday? Blimey. Nevertheless, let’s do some links. Polygon, one of the last video […]
Famitsu lists Top 50 Switch games to play before Switch 2
Long-running Japanese video game site and magazine Famitsu has recently published the top fifty Nintendo Switch games to play before the Nintendo Switch 2 arrives on 5th June. There’s some, let’s say, interesting choices in the Famitsu list including Sonic Forces, but there’s some heavy hitters in there too. The Legend of Zelda: Breath of […]
A Look Inside Blender Studio’s Project DogWalk Built With Godot
In January, Blender Studio, the creative division behind the open-source Blender project, announced the start of development on Project DogWalk, a video game built with the Godot Engine. Designed as a small interactive storytelling experience in a papercraft style, the project aims to establish a smooth and efficient pipeline between Blender and Godot, streamlining asset […]
The Shadow Syndicate mixes a bit of LA Noire, a touch of Max Payne, and furries to make a game you should keep your eye on
Do you ever think to yourself, “gee, I wish that LA Noire actually looked like a noir film and also everyone is a furry”? Then boy howdy do I have the game for you: The Shadow Syndicate. It just got announced yesterday at the Gamescom Latam showcase, and I should say it’s not exactly like […]