The balance of power has been restored. The popular Star Wars Dark Forces Remaster was followed by a Star Wars Battlefront Classic Collection, which isn't quite as popular. One of the first complaints was the fact that the trailer showed that a mod had been inserted without the modder's permission. Aspyr, the studio behind this remaster, vowed that the actual release version would not use other people's “code or content” without permission. And although it has since been mended, it turns out that this is not true. This actually worked in the launch version on both PC and PlayStation Include a mod that restores Asajj Ventress as a playable character.
Ventress appeared exclusively in the Xbox version of Battlefront 2 in 2005, but modder iamashaymin redesigned Aayla Secura to sneak her into the PC version. This is why you can see that the footage captured in the Battlefront Classic Collection shows Iamashaymin's mod: Ventress using Secura's animations and lightsabers. (Funnily enough, later versions of the mod feature Ventress's animations, so Aspyr hasn't even used a current version of it.)
IGN contacted iamashaymin who was not impressed. “This release was a total mess. The fact that they had to release patches both before and immediately after the release of two decades old games really says it all,” the modder said.
“There are a lot of these strange problems that just beg for hasty development,” they continued. “Some textures in the game even match those of Battlefront 1, for example Kashyyyk's water is blue like in Battlefront 1 and not gray like in Battlefront 2, and the DLC maps themselves use completely wrong textures in many places,” said iamashaymin.
The Battlefront modding community was ready and eager to tackle the re-release. They are not quite as positive at the moment, said Iamashaymin. “We were hoping for improvements that we could use to get better, and would of course be willing to port and redevelop our modified content to work with the new games. Many players in general were hoping for general bug fixes anyway, such as a very well-known issue where, on the Death Star, a team's reinforcement ticket count decreased twice as quickly and voice lines never played due to a simple typo.
They called this remaster “a very broken game, with many issues that we've fixed in the past” and described its disappointing release as “a terrible punch in the gut.”
Meanwhile, what's happening with the Knights of the Old Republic remake remains unclear, although Aspyr has been removed from the project and it's rumored to have been delayed for another year. Don't rush, guys. Maybe take your time here.