You’re waking up to bad Galactic War news in Helldivers 2 because the bugs and bots don’t sleep, says developer Arrowhead’s CEO: ‘It’s a push and pull’

You're waking up to bad Galactic War news in Helldivers 2 because the bugs and bots don't sleep, says developer Arrowhead's CEO: 'It's a push and pull'


The galactic war in Helldivers 2 is progressing quickly and it's certainly fun to watch, from memes about the creek to Veld-induced panic, there's a lot happening day after day. The current major security mission for Heeth and Angel's Venture is going well, but players are starting to notice something strange. They spend many hours defending Super Earth, but when they wake up the next morning, all progress has gone down the drain. What gives?

It turns out that bugs and bots don't sleep, that's what exists – as Arrowhead Games CEO Johan Pilestedt noted on twitter over the weekend. “I've seen a lot of posts about how much a planet is releasing – at its peak [Concurrent Users (CCU)] The community is capable of releasing large quantities, but once the peak is reached, the enemies manage to retake the planet.”

(Image credit: @Pilestedt on Twitter/X.)

He then goes on to explain: “Each planet has a constant size (think HP regeneration), which means that planets lose liberation at low CCU%. It's a back and forth!” I assume that Pilestedt meant “confiscated” here, otherwise the sentence makes no sense. If “size” meant scaling proportional to the number of Helldivers vitrifying a planet, these campaigns wouldn't suffer from low CCU, as he mentions.





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