Microsoft confirms DirectSR is the ‘missing link’, an API designed to ease the introduction of Nvidia, AMD, and Intel upscalers into DirectX games

Microsoft confirms DirectSR is the 'missing link', an API designed to ease the introduction of Nvidia, AMD, and Intel upscalers into DirectX games


As this year's Game Developers Conference (GDC) approaches, we're starting to see teasers and previews of what might be discussed in sessions starting March 18th. We had already spotted Microsoft's DirectX “State of the Union” and its announcement of a preview of something called DirectSR, which we speculated was a new hardware-agnostic upscaler, and guess what? Microsoft has confirmed that this is not entirely the case, but may be even more useful.

In a contribution to DirectX developer blogMicrosoft has discussed further details about DirectSR, describing it as “the missing link developers have been waiting for” in terms of integrating Super Resolution features (more commonly referred to as upscalers) into DirectX games.



Source link

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply

Your email address will not be published. Required fields are marked *