Helldivers 2 CEO describes the ‘War Room’ atmosphere on launch day, as a server-breaking tidal wave of unexpected divers came flooding in: ‘We saw the graph, just—players rising and rising’

Helldivers 2 CEO describes the 'War Room' atmosphere on launch day, as a server-breaking tidal wave of unexpected divers came flooding in: 'We saw the graph, just—players rising and rising'


Helldivers 2's meteoric rise to fame has been a double-edged sword for Arrowhead Games. As a consensus panel of other veteran developers noted earlier this month, the only way studios can prepare for server loads is through fortune telling – and when those predictions are wrong, chaos ensues. Speaking to PC Gamer, Johan Pilestedt, CEO of Arrowhead Games, described the atmosphere at the studio's headquarters as it quickly became clear what a daunting task his team had ahead of them.

“I don’t know if it’s because we’re Swedes or something,” Pilestedt jokes. “We tend to have a lot of self-doubt about what we actually do. I mean, we knew we had a special game… there are several people there.” [at the studio] who have, you know, over 2,000 to 3,000 hours in the game.”



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